Inherent Enchantments
These Enchantments are automatically cast upon a monster when they start a scenario, respawn, or cast Sheer Numbers. For example, a monster may be written as having
Gift of Air (i). Inherent enchantments differ from Traits in that they can be Dispelled or removed and should be announced upon engagement with other players. If a player is already at their Enchantment limit when an Inherent enchantment would be applied, they may choose which Enchantment(s) to lose to meet their Enchantment limit.
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